Dev blog #2: October art update

Our small (but perfectly formed!) art team has been beavering away updating almost every aspect of the original Switch Galaxy’s visuals, which are coming together very nicely indeed. Among others, these improvements include the update or full rebuild of the existing ships, tracks and hazards. They’ve also given us the opportunity to increase the resolution […]

Dev blog #1: The Story So Far…

Welcome friends and fans to the first Switch Galaxy Ultra blog post! It’s been a busy few weeks following the recent announcement at GamesCom ( but we’re taking some time to document what’s happened to date in our ‘universe’ and bring you up to speed on our plans for the coming months, before the PlayStation®4 finally […]